This guide's intention is to create a city able to respond to Conquer Points (CPs) exchange with another player. The result is to get more CPs attacking and defending, the latter under certain circumstances.
For exchanging CPs, you need a player from another clan. Without clan could also be an option, but is out of this guide scope.
Team up with a member of your clan. Give him these instructions.
Contact a player from another clan, with a similar might to yours. Give him these instructions, since he will also need to team up with a member of his clan.
Get the captain Amanitore.
Level up Amanitore by taking it to the Arachne tournament, as the third captain.
Amanitore is excellent for troops in clan marches and reinforcements. Gives extra Strength and Health to the whole army. She will serve has empowerment for the troops receiving the attack, decreasing army loses... which is also a reduction in revival cost.
The member you teamed up, will empty the city.
Once the city is empty, you'll send the reinforcements, including Amanitore captain.
The city is ready now for defending.
The member of the other clan can attack your team member's city.
Amanitore will be giving strength and health, making the attack harder.
The final result should be more CPs.
This procedure should be repeated in turns for each member. Each turn should calculate the tier and amount of troops, to ensure attack victories. That's the best option, since defender revival cost should be reduced, depending on Amanitore level.
During COT, your clan may activate the 1000% CP bonus for defending troops. When this happens, the strategy is worth for the whole agreement.
This strategy is in alpha phase and needs to be fully tested, including the four turns. Logic suggest that will work. Any feedback is welcome.
Some feedback about Amanitore. At level 86 she provides 129% bonus on strength and health.